A Bioshock inspired environment created during my time with Game Art Institute as part of their Game Environment Bootcamp.
80 lvl Breakdown https://80.lv/articles/001agt-007gai-recreating-a-scene-from-bioshock-at-gai/
All props were modeled in MODO, baked and textured in Substance Painter and the scene assembled and rendered in Unreal Engine.
All Bioshock framed posters in my scene, except the two black and white, were created by Stefan Petit. https://www.artstation.com/stefanpetit
Special Thanks to my mentors
https://www.artstation.com/ryankingslien
https://www.artstation.com/simonfuchs
BioShock Fan Made Environment Created with Unreal Engine